12/16/2023 0 Comments Call of duty black ops iii game length![]() VolumetricLightingSkipLightSamples = "1" // 0 or 1 VolumetricLightingSkipSunSamples = "1" // 0 or 1 Skip every other sample if color is constant VolumetricLightingMaxLightSamples = "40" // 1 to 256 Number of raymarch samples for local lights VolumetricLightingMaxSunSamples = "8" // 1 to 256 Number of raymarch samples for sunlight VolumetricLightingEnabled = "1" // 0 or 1 Number of lights with otherwise static shadows to force characters shadows on Resolution of omni (point) light shadows Force lowest mips to stay loaded instead of streamingĭisableDynamicLightShadows = "1" // 0 or 1 TextureQualityBakedSunShadows = "1" // 0 to 2 Number of mips to drop on sun shadows, lower numbers are higher quality Number of mips to drop on reflections, lower numbers are higher quality Number of mips to drop on effects and dynamic decals, lower numbers are higher quality Number of mips to drop on streamed textures, lower numbers are higher quality 0 - Force 2x anisotropic filtering, 1 - Per material, 2 - Force 16x anisotropic filtering LOD's to drop on models, lower numbers are higher quality Set to 3 to enable triple buffering, useful to prevent large framerate drops when vsync is enabled Percentage of window resolution that the 3D scene renders atĭisplayGamma = "sRGB" // sRGB, rec.709, or rec.709 - Limited ![]() 0 - Windowed, 1 - Fullscreen, 2 - Fullscreen Window Fraction of video memory usage to target LastDriverNvidia = "35887" // 0 or bigger Clear to check driver against recommended Thread count for handling the job queue Set to zero to force auto-detect to run at startup Set it to 0 to use the system default, usually 3. Number of frames the driver is allowed to enqueue, a lower value improves input latency but may decrease performance. Maximum number of simultaneous human corpses ![]() MouseVerticalSensitivity = "0.022" // -1 to 1 Enable occlusion of sound behind solid surfaces Horizontal field of view in degrees assuming 16:9 aspect ratio ![]() some people have experienced similar crashes in the past due to NZXT CAM, MSI Afterburner|RTSS, Nvidia Shadowplay, certain utilities for Razer mice/keyboards, various programs about multi-monitor setups or headset configuration etc.Hi all, chú ý là bạn nào gặp phải lỗi CPU 100%, game load chậm, giật giật ngay khi vào game main menu (sau khi game chạy xong đoạn giới thiệu hãng làm game) thì làm theo cách sau nhaĬác bạn vào thư mục cài game Call of Duty Black Ops III => players => mở file config bằng notepad (không có thì bạn tạo lấy 1 file ) và copy paste toàn bộ những dòng sau (bắt đầu từ dòng có dấu // và kết thúc ở dòng SubsurfaceScattering = "0" // 0 or 1) (paste đè lên toàn bộ những dòng có sẵn nếu bạn có file config sẵn trong thư mục players, còn không thì phải tạo mới, cách tạo mình sẽ hướng dẫn bên dưới ) Lastly, for testing purpose regarding any potential conflict, you might try closing all programs running on background (aside from steam and certain vital apps for Windows). depending on what you're using, it may be a good idea to search on Google with keywords to see how exactly to do that (for example, "BO3 crash Bitdefender"). If you're suspicious about anti-virus (especially the ones mentioned in my previous post), try adding "BlackOps3.exe" file to exclusion list at anti-virus interface. it could be a botched graphics driver update, or having switched to a new HDD/SSD, connecting a new headset, monitor etc, or maybe even installing a new in-game monitoring software. If the crashes started to occur suddenly, perhaps a recent change you did to your PC might have caused this. Running a game in safe mode usually doesn't do anything else than reverting all settings to their default values, and (in my experience) it rarely fixes such crashes in CoD games, so you can just click "No" when asked. ![]()
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